Roger Altizer, Ph.D.

Director of Digital Medicine, Center for Medical Innovation; EAE Co-founder; Associate Professor, Lecturer

Email: roger.altizer@utah.edu
Phone: (801) 915-9057
Office: MEB 3436

Roger Altizer, Jr. (Rahjur) is the co-founder of the Entertainment Arts and Engineering Program at the University of Utah. He also co-founded an indie game co-op, Game Makers Anonymous, designed and developed indie and medical games, and spent a decade as a games journalist. He frequently is a guest commentator on games issues both locally and nationally and has presented his games research at international conferences. He has also appeared in a Penny Arcade comic and has had his work appear on G4’s Attack of the Show.

When not teaching, studying, or making games he enjoys the rare occasion to play them, preferably with friends. Roger got his start as a video game tester.

Jesse Ferraro, MPS, MFA

Project Manager, Therapeutic Games & Apps Lab

Email: jesse.ferraro@utah.edu
Phone: (435) 602-2753
Office: EHSL 015

Jesse graduated with a Bachelor of Arts in Fine and Studio Arts in 1998 at Davidson College. After a brief stint working as a Story P.A. at DreamWorks Feature Animation in Glendale, CA, he attended the Interactive Telecommunications Program offered by NYU’s Tisch School of the Arts, from which he graduated with a M.P.S. degree in 2001.

After moving out to Park City in 2002, Jesse started his one-man multimedia design company through which he designed, developed and created websites for several local businesses. Moreover, he developed a number of technical solutions to deliver dynamic content for a variety of businesses – including 3D & 2D Flash animations that were edited into a longer video for TV commercials, a self-automated weather interface that pulled values from Accuweather’s database and broadcast them on Park City’s iNFO Channel 95, as well as an Epostcard script that allowed the client to upload photos to their website from which people, who visiting their site, could select a photo and send it to someone in a postcard layout.

During the middle of 2005, Jesse took a position with the Luxury Living Group, a magazine publishing and real-estate marketing company, in which he fulfilled several responsibilities that included developing several websites for his company, as well as for its clients, and executed several SEO tactics – such as building w3c compliant webpages, creating Google Adwords campaigns, as well as utilizing Google Sitemaps and Analytics – for a stronger web presence. He created a variety of custom PHP scripts including a Google sitemap generator, a RSS feed generator, a custom weather script, and admin tools used to create dynamic photo galleries and feedback/mailing forms. Jesse also created several Flash apps such as a dynamic driven gallery viewer, a streaming video and mp3 player, a dynamic 3D page flip animation and interface as well as several 3D Flash animations utilizing Swift 3D.

After 6 years of working with LLG, Jesse decided it was time for a change and fortuitously heard about the University of Utah’s EAE:MGS program to which he applied and was accepted in 2011. Upon entering the program, Jesse felt he was in an exciting position in which he could apply his extensive experience with graphic & user interface design, animation, programming to video game development, as well as communicating and solving technical and creative problems that always arise from the disparity of various digital technologies.

Jesse graduated from the University of Utah in 2013 with a Masters of Fine Arts and is grateful to have had the opportunity to work at The GApp Lab since August of 2014 where he continues to improve his working knowledge and skills as producer and game developer…

Greg Bayles, MFA

Project Manager, Therapeutic Games & Apps Lab

Email: greg.bayles@utah.edu
Phone: (702) 588-2205
Office: EHSL 015

Greg graduated with a BA in English literature from Brigham Young University and went on to complete a master’s of entertainment arts and engineering at the University of Utah. His research interests include interactive fiction, digital civilizations, and the technological sublime. Greg is an avid game designer and hopes to one day open an independent studio focused on emergent narrative.


In his free time, Greg reads voraciously, writes short stories and poetry, rock climbs, swims, writes music, and of course… designs video games.